Mason & Bloom
A city garden, a mason bee named Mason, gentle pace.
What it's about
Mason & Bloom is a premium casual-merge game built for people who love the merge mechanic but are done with the F2P playbook — the pop-ups, the energy timers, the neon-cascade VFX, the ads between every move. You inherit a neglected urban backyard at the start, and you transform it back into a living wild garden through merge: wildflower seeds become blooms, blooms become wildflower patches; bamboo tubes become bee hotels, bee hotels become insect refuges.
What makes it different
What makes the game different is its mechanical core: the pollinators aren't decoration, they're meta-progression. Three real European pollinator species — Mason the mason bee (Osmia bicornis), a bumblebee (Bombus terrestris), a painted lady butterfly (Vanessa cardui) — return to your garden as it grows healthier, with their populations as visible progress markers. You're not "saving the bees" in a Greenwashing slogan; you're rebuilding an ecological pocket in a city, one merge at a time. Mason, the small black-and-rust mason bee who anchors the brand, is your quiet onboarding companion.
Style, pricing, values
The visual direction is hand-painted watercolor in the European illustration tradition — Studio Ghibli atmospheric depth meets Beatrix Potter botanical warmth, with biologically credible insect characters. The price is honest: €4.99 once, plus an optional seasonal content pass at €4.99 per season — no ads, no in-app pop-ups, no battle-pass anxiety. Mason & Bloom is built for the audience that has been quietly walking away from F2P: 35–50, environment-conscious, allergic to manipulative monetisation, and looking for a casual-merge they can recommend without embarrassment.
- Genre
- Cosy · Merge Garden · Solarpunk
- Platforms
- Android · iOS
- Status
- In development
- Studio
- Loreshaper · A binshaper studio